velocityoffset 0 0 80
originjitter 16 16 16
velocityjitter 424 424 624
-// derbis
+// debris
effect grenade_explode
notunderwater
count 12
velocityoffset 0 0 80
originjitter 16 16 16
velocityjitter 424 424 624
-// derbis
+// debris
effect rocket_explode
notunderwater
count 12
velocitymultiplier 0.2
sizeincrease 100
stretchfactor 7.6
-// derbis
+// debris
effect spiderbot_minigun_impact
notunderwater
count 3
originjitter 160 160 160
velocityjitter 924 924 924
stretchfactor 0.7
-// derbis
+// debris
effect explosion_big
notunderwater
count 16
liquidfriction 4
velocityjitter 16 16 16
-effect nade
+effect nade_neutral
trailspacing 1
type smoke
color 0xFFFFFF 0xFFFFFF
alpha 100 100 250
//gravity -0.11
// fire
-effect nade
+effect nade_neutral
notunderwater
trailspacing 8
type smoke
sizeincrease -10
alpha 30 30 150
// bubbles
-effect nade
+effect nade_neutral
underwater
trailspacing 16
type bubble
size 25 25
sizeincrease -30
-effect nade_burn
+effect nade_neutral_burn
trailspacing 1
type smoke
color 0xFFFFFF 0xFFFFFF
alpha 100 100 250
//gravity -0.11
// fire
-effect nade_burn
+effect nade_neutral_burn
notunderwater
trailspacing 64
type smoke
sizeincrease -30
alpha 200 200 1000
// bubbles
-effect nade_burn
+effect nade_neutral_burn
underwater
trailspacing 16
type bubble
bounce 1.5
liquidfriction 4
velocityjitter 16 16 16
-effect nade_burn
+effect nade_neutral_burn
trailspacing 16
type smoke
color 0xFFFFFF 0xFFFFFF
originjitter 50 50 50
velocityjitter 320 320 320
rotate -180 180 -9 9
-// fire streched
+// fire stretched
effect nade_blue_explode
count 8
type spark
velocityoffset 0 0 80
originjitter 16 16 16
velocityjitter 424 424 624
-// derbis
+// debris
effect nade_blue_explode
notunderwater
count 12
originjitter 50 50 50
velocityjitter 320 320 320
rotate -180 180 -9 9
-// fire streched
+// fire stretched
effect nade_red_explode
count 8
type spark
velocityoffset 0 0 80
originjitter 16 16 16
velocityjitter 424 424 624
-// derbis
+// debris
effect nade_red_explode
notunderwater
count 8
originjitter 50 50 50
velocityjitter 320 320 320
rotate -180 180 -9 9
-// fire streched
+// fire stretched
effect nade_yellow_explode
count 8
type spark
velocityoffset 0 0 80
originjitter 16 16 16
velocityjitter 424 424 624
-// derbis
+// debris
effect nade_yellow_explode
notunderwater
count 8
originjitter 50 50 50
velocityjitter 320 320 320
rotate -180 180 -9 9
-// fire streched
+// fire stretched
effect nade_pink_explode
count 8
type spark
velocityoffset 0 0 80
originjitter 16 16 16
velocityjitter 424 424 624
-// derbis
+// debris
effect nade_pink_explode
notunderwater
count 8
velocityjitter 324 324 324
rotate -180 180 -100 100
-effect nade_explode
+effect nade_neutral_explode
countabsolute 1
type decal
tex 8 16
lightradiusfade 1500
lightcolor 100 20 20
// shockwave
-effect nade_explode
+effect nade_neutral_explode
type smoke
countabsolute 1
tex 33 33
alpha 80 80 650
velocitymultiplier 44
// fire
-effect nade_explode
+effect nade_neutral_explode
notunderwater
count 16
type smoke
originjitter 50 50 50
velocityjitter 320 320 320
rotate -180 180 -9 9
-// fire streched
-effect nade_explode
+// fire stretched
+effect nade_neutral_explode
count 8
type spark
tex 48 55
velocityjitter 30 30 30
airfriction -9
//smoke
-effect nade_explode
+effect nade_neutral_explode
type smoke
count 32
blend alpha
airfriction 0.04
gravity 0.4
// underwater bubbles
-effect nade_explode
+effect nade_neutral_explode
underwater
count 32
type bubble
velocityjitter 196 196 196
rotate 0 0 0 0
// bouncing sparks
-effect nade_explode
+effect nade_neutral_explode
notunderwater
count 8
type spark
originjitter 16 16 16
velocityjitter 424 424 624
// notbouncing sparks
-effect nade_explode
+effect nade_neutral_explode
count 16
type spark
tex 40 40
velocityoffset 0 0 80
originjitter 16 16 16
velocityjitter 424 424 624
-// derbis
-effect nade_explode
+// debris
+effect nade_neutral_explode
notunderwater
count 8
type smoke
airfriction 5
liquidfriction 5
-effect arc_beam // beam core
- type beam
- countabsolute 1
- tex 200 200
- color 0xFFFFFF 0xFFFFFF
- size 4 4
- alpha 512 512 0
- time 0.005 0.005
-
effect arc_beam // sparks on beam
type spark
stretchfactor 1