velocityjitter 100 100 100
velocitymultiplier -0.31
-// --------------------------------
-// Weapon Damage Effects
-// --------------------------------
+// tuba does not use the weapon damage effect
// laser damage effect
// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1);
// light
effect weapondamage_minelayer
trailspacing 8
-lightradius 65
+lightradius 60
lightradiusfade 280
lightcolor 0.9 0.6 0.2
// light
effect weapondamage_grenadelauncher
trailspacing 8
-lightradius 65
+lightradius 60
lightradiusfade 280
lightcolor 0.9 0.6 0.2
// electro damage effect
// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1);
effect weapondamage_electro
-count 4
+count 2
type static
tex 47 47
color 0x66ffff 0x2288ff
-size 6 12
+size 10 20
sizeincrease -16
-alpha 64 8 64
+alpha 48 8 48
gravity -0.0001
airfriction 0.2
liquidfriction 0.8
rotate 180 360 -30 30
// plasma smoke
effect weapondamage_electro
-count 3
+count 4
type smoke
tex 0 8
color 0x2244ff 0x002266
-size 4 8
+size 8 16
sizeincrease 10
alpha 64 16 64
gravity 0
// crylink damage effect
// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1);
effect weapondamage_crylink
-count 3
+count 2
type static
tex 38 38
color 0xff44ff 0x9966ff
-size 5 10
+size 8 16
sizeincrease -8
alpha 48 16 48
gravity -0.0001
rotate 180 360 -30 30
// plasma smoke
effect weapondamage_crylink
-count 3
+count 4
type smoke
tex 0 8
color 0x8844ff 0x662244
-size 6 12
+size 10 20
sizeincrease 6
alpha 64 16 64
gravity 0.001
color 0x000000 0x301860
originjitter 11 11 11
-// --------------------------------
-// End of Weapon Damage Effects
-// --------------------------------
\ No newline at end of file
+// seeker damage effect
+// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1);
+effect weapondamage_seeker
+//notunderwater
+count 2
+type smoke
+tex 48 55
+size 5 10
+alpha 256 16 256
+gravity -0.5
+color 0x8f0d00 0xff5a00
+sizeincrease -10
+originoffset 0 0 10
+originjitter 5 5 7
+velocityjitter 22 22 50
+// smoke
+effect weapondamage_seeker
+type alphastatic
+count 2
+tex 0 8
+size 3 6
+sizeincrease 5
+alpha 128 32 128
+color 0x000000 0x111111
+gravity -0.3
+originoffset 0 0 10
+originjitter 5 5 7
+velocityjitter 11 11 50
+// light
+effect weapondamage_seeker
+trailspacing 8
+lightradius 65
+lightradiusfade 280
+lightcolor 0.9 0.7 0.2
+
+// hagar damage effect
+// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1);
+effect weapondamage_hagar
+//notunderwater
+count 2
+type smoke
+tex 48 55
+size 5 10
+alpha 256 16 256
+gravity -0.5
+color 0x8f0d00 0xff5a00
+sizeincrease -10
+originoffset 0 0 10
+originjitter 5 5 7
+velocityjitter 22 22 50
+// smoke
+effect weapondamage_hagar
+type alphastatic
+count 2
+tex 0 8
+size 3 6
+sizeincrease 5
+alpha 128 32 128
+color 0x000000 0x111111
+gravity -0.3
+originoffset 0 0 10
+originjitter 5 5 7
+velocityjitter 11 11 50
+// light
+effect weapondamage_hagar
+trailspacing 8
+lightradius 65
+lightradiusfade 280
+lightcolor 0.9 0.7 0.2
+
+// fireball damage effect
+// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1);
+effect weapondamage_fireball
+//notunderwater
+count 4
+type smoke
+tex 48 55
+size 10 20
+alpha 192 16 192
+gravity -0.5
+color 0x8f0d00 0xff5a00
+sizeincrease -10
+originoffset 0 0 10
+originjitter 8 8 24
+velocityjitter 22 22 50
+// smoke
+effect weapondamage_fireball
+type alphastatic
+count 4
+tex 0 8
+size 8 16
+sizeincrease 5
+alpha 128 32 128
+color 0x000000 0x111111
+gravity -0.3
+originoffset 0 0 10
+originjitter 8 8 24
+velocityjitter 11 11 50
+// light
+effect weapondamage_fireball
+trailspacing 8
+lightradius 65
+lightradiusfade 280
+lightcolor 0.9 0.6 0.2
+
+// rocketlauncher damage effect
+// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1);
+effect weapondamage_rocketlauncher
+//notunderwater
+count 3
+type smoke
+tex 48 55
+size 7 14
+alpha 256 16 256
+gravity -0.5
+color 0x8f0d00 0xff5a00
+sizeincrease -10
+originoffset 0 0 10
+originjitter 6 6 8
+velocityjitter 22 22 50
+// smoke
+effect weapondamage_rocketlauncher
+type alphastatic
+count 3
+tex 0 8
+size 5 10
+sizeincrease 5
+alpha 128 32 128
+color 0x000000 0x111111
+gravity -0.3
+originoffset 0 0 10
+originjitter 6 6 8
+velocityjitter 11 11 50
+// light
+effect weapondamage_rocketlauncher
+trailspacing 8
+lightradius 60
+lightradiusfade 280
+lightcolor 0.9 0.6 0.2
+
+// porto does not use the weapon damage effect
+
+// hook does not use the weapon damage effect
\ No newline at end of file