seta cl_reticle_item_vortex 1 "draw aiming reticle for the vortex weapon's zoom, 0 disables and values between 0 and 1 change alpha"
seta cl_reticle_item_normal 1 "draw reticle when zooming with the zoom button, 0 disables and values between 0 and 1 change alpha"
fov 100
-seta cl_velocityzoom 0 "velocity based zooming of fov, negative values zoom out"
+seta cl_velocityzoom_enabled 0 "velocity based zooming of fov"
+seta cl_velocityzoom_factor 0 "factor of fov zooming (negative values zoom out)"
seta cl_velocityzoom_type 3 "how to factor in speed, 1 = all velocity in all directions, 2 = velocity only in forward direction (can be negative), 3 = velocity only in forward direction (limited to forward only)"
seta cl_velocityzoom_speed 1000 "target speed for fov factoring"
seta cl_velocityzoom_time 0.2 "time value for averaging speed values"
seta cl_hitsound_max_pitch 1.5 "maximum pitch of hit sound"
seta cl_hitsound_nom_damage 25 "damage amount at which hitsound bases pitch off"
-seta cl_eventchase_death 1 "camera goes into 3rd person mode when the player is dead"
+seta cl_eventchase_death 1 "camera goes into 3rd person mode when the player is dead; set to 2 to active the effect only when the corpse doesn't move anymore"
seta cl_eventchase_nexball 1 "camera goes into 3rd person mode when in nexball game-mode"
seta cl_eventchase_distance 140 "final camera distance"
seta cl_eventchase_speed 1.3 "how fast the camera slides back, 0 is instant"