set g_sandbox_storage_name default "name of the selected storage to use"
set g_sandbox_storage_autosave 5 "storage is automatically saved every specified number of seconds"
set g_sandbox_storage_autoload 1 "if a storage file exists for the given map, automatically load it at startup"
+set g_sandbox_editor_flood 1 "players must wait this many seconds between spawning objects"
set g_sandbox_editor_maxobjects 1000 "maximum number of objects that may exist at a time"
set g_sandbox_editor_free 1 "0 = players can only copy or edit their own objects, 1 = players can copy but not edit other objects, 2 = players can copy and edit all object"
set g_sandbox_editor_distance_spawn 200 "distance at which objects spawn in front of the player"