// helper
// these non-saved engine cvars shall be saved
-alias makesaved "seta $1 \"${$1 ?}\"
+alias makesaved "seta $1 \"${$1 ?}\""
makesaved cl_maxfps_alwayssleep
makesaved cl_port
makesaved gl_finish
sv_gameplayfix_q2airaccelerate 1
sv_gameplayfix_stepmultipletimes 1
-cl_gameplayfix_fixedcheckwatertransition 1
-
// delay for "kill" to prevent abuse
set g_balance_kill_delay 2
set g_balance_kill_antispam 5
set cl_weapon_stay_color "2 0.5 0.5" "Color of picked up weapons when g_weapon_stay > 0"
set cl_weapon_stay_alpha 0.75 "Alpha of picked up weapons when g_weapon_stay > 0"
+set sv_showspectators 0 "Show who's spectating who in the player info panel. Shouldn't be used on competitive servers, also disable when watching a suspected cheater"
+seta cl_showspectators 1
+
// Facility for config.cfg use ONLY.
// Interpreted in post-config.cfg.
seta menu_forced_saved_cvars "" "These cvars will always be saved, despite engine/Xonotic cvar saving status"