seta g_maplist_shuffle 1 "new randomization method: like selectrandom, but avoid playing the same maps in short succession. This works by taking out the first element and inserting it into g_maplist with a bias to the end of the list"
set g_maplist_check_waypoints 0 "when 1, maps are skipped if there currently are bots, but the map has no waypoints"
set samelevel 0 "when 1, always play the same level over and over again"
-set g_maxpushtime 8.0 "timeout for kill credit when your damage knocks someone into a death trap"
set g_cloaked 0 "display all players mostly invisible"
set g_player_alpha 1
set g_grappling_hook 0 "let players spawn with the grappling hook which allows them to pull themselves up"
+set g_invincible_projectiles 0 "set to 1 to disable any damage to projectiles in all balance configs, regardless of g_projectiles_damage"
set g_dodging 0 "set to 1 to enable dodging in games"
set g_rocket_flying 0 "set to 1 to enable rocket flying in all balance configs"