// keepaway
set g_keepaway 0 "game mode which focuses around a ball, look at g_keepaway_win_mode for further details"
-set g_keepaway_bckillscore 1 "enable scoring points (y/n) for ball carrier kills"
+set g_keepaway_bckillscore 0 "enable scoring points (y/n) for ball carrier kills"
set g_keepaway_pointlimit -1 "total amount of points you can get, -1 for unlimited"
set g_keepaway_pointleadlimit -1 "mercy rule, -1 for unlimited"
set g_keepaway_ballcarrier_alpha 0.6 "alpha when the player is the ballcarrier"
set g_keepaway_ballcarrier_highspeed 1.5 "speed multiplier done to the person holding the ball"
-set g_keepaway_ballcarrier_damage 1.5 "damage multiplier while having powerup"
-set g_keepaway_ballcarrier_force 1.5 "force multiplier while having powerup"
-set g_keepaway_ballcarrier_selfdamage 1 "self damage multiplier while having powerup"
-set g_keepaway_ballcarrier_selfforce 1.5 "self force multiplier while having powerup"
+set g_keepaway_ballcarrier_damage 1.5 "damage multiplier while holding the ball"
+set g_keepaway_ballcarrier_force 1.5 "force multiplier while holding the ball"
+set g_keepaway_ballcarrier_selfdamage 1 "self damage multiplier while holding the ball"
+set g_keepaway_ballcarrier_selfforce 1.5 "self force multiplier while holding the ball"
set g_keepaway_noncarrier_warn 0 "warn players when they kill without holding the ball"
set g_keepaway_noncarrier_damage 0.5 "damage done to other players if both you and they don't have the ball"
set g_keepaway_noncarrier_force 0.5 "force done to other players if both you and they don't have the ball"