// e.g. Xonotic 1.5.1 RC1 will be 15101
set g_xonoticversion git "Xonotic version (formatted for humans)"
-gameversion 600 // 0.6.0
+gameversion 700 // 0.7.0
gameversion_min 0 // git builds see all versions
gameversion_max 65535 // git builds see all versions
seta cl_spawn_event_particles 1 "pointparticles effect whenever a player spawns"
seta cl_spawn_event_sound 1 "sound effect whenever a player spawns"
//seta cl_spawn_point_model 0 "place a model at all spawn points" // still needs a model
-seta cl_spawn_point_particles 1 "pointparticles effect at all spawn points"
+seta cl_spawn_point_particles 1 "pointparticles effect at all spawn points" // managed by effects-.cfg files
freelook 1
sensitivity 6
vid_gl20 1
r_glsl_deluxemapping 1
r_glsl_offsetmapping 0
+r_glsl_offsetmapping_lod 1
r_glsl_offsetmapping_reliefmapping 0
r_glsl_offsetmapping_scale 0.02
// execute effects-normal.cfg to make sure that all effect settings are reset
scr_loadingscreen_background 0
scr_loadingscreen_barcolor "0 0.5 1"
scr_loadingscreen_barheight 12
-scr_loadingscreen_count 14
+scr_loadingscreen_count 1
scr_loadingscreen_firstforstartup 1
scr_loadingscreen_scale 999
scr_loadingscreen_scale_base 1