set g_ctf_flag_take_damage 0
set g_ctf_flag_dropped_waypoint 2 "show dropped flag waypointsprite when a flag is lost. 1 = team only, 2 = for all players"
set g_ctf_flag_pickup_verbosename 1 "show the name of the person who picked up the flag too"
+set g_ctf_flag_return_when_unreachable 1 "automatically return the flag if it falls into lava/slime/trigger hurt"
+set g_ctf_throw_velocity 500 "how far a player can throw the flag"
+set g_ctf_allow_pass 1 "allow passing of flags to nearby team mates"
+set g_ctf_pass_radius 200 "maximum radius that you can pass to a team mate in"
+set g_ctf_dropped_capture_radius 100 "allow dropped flags to be automatically captured by base flags if the dropped flag is within this radius of it"
+
set g_ctf_shield_max_ratio 0 "shield at most this percentage of a team from the enemy flag (try: 0.4 for 40%)"
set g_ctf_shield_min_negscore 20 "shield the player from the flag if he's got this negative amount of points or less"