set sv_foginterval 1 "force enable fog in regular intervals"
-set g_ode_items 2 "1 uses ODE physics for dropped weapons, 2 for all items, requires physics_ode to be enabled"
+set g_ode_items 0 "1 uses ODE physics for dropped weapons, 2 for all items, requires physics_ode to be enabled"
set g_ode_items_damageforcescale 3 "how affected physical weapons are by damage"
set g_ode_items_reset 1 "return map items to their original lotation after being picked up"