set sv_ready_restart_after_countdown 0 "if set to 1 the players and map items are reset after the countdown ended, otherwise they're reset already at the beginning of the countdown"
set sv_ready_restart_repeatable 0 "allows the players to restart the game as often as needed"
+set sv_hitsound_antispam_time 0.05 "don't play the hitsound more often than this for the electro lightning gun or the laser gauntlet"
+
//nifreks lockonrestart feature, used in team-based game modes, if set to 1 and all players readied up no other player can then join the game anymore, useful to block spectators from joining
set teamplay_lockonrestart 0 "it set to 1 in a team-based game, the teams are locked once all players readied up and the game restarted (no new players can join after restart unless using the server-command unlockteams)"
// use default physics
set sv_friction_on_land 0
-exec physicsNoQWBunny.cfg
+exec physicsNoQWBunny-nexbased.cfg
set sv_player_viewoffset "0 0 35" "view offset of the player model"
set sv_player_mins "-16 -16 -24" "playermodel mins"
// server game balance settings
// powerup balance settings
// weapon balance settings follow
-exec balance.cfg
+exec balanceXonotic.cfg
set g_bloodloss 0 "amount of health below which blood loss occurs"
seta hud_panel_weapons_accuracy_color2 "0 1 0"
seta hud_panel_weapons_accuracy_color_levels "0 20 100" "accuracy values at which a specified color (hud_panel_weapons_accuracy_color<X>) will be used. If your accuracy is between 2 of these values then a mix of the Xth and X+1th colors will be used. You can specify up to 10 values, in increasing order"
seta hud_panel_weapons_ammo 1 "show ammo as a status bar"
-seta hud_panel_weapons_ammo_full_shells 40 "show 100% of the status bar at this ammo count"
-seta hud_panel_weapons_ammo_full_nails 100 "show 100% of the status bar at this ammo count"
-seta hud_panel_weapons_ammo_full_cells 60 "show 100% of the status bar at this ammo count"
-seta hud_panel_weapons_ammo_full_rockets 60 "show 100% of the status bar at this ammo count"
+seta hud_panel_weapons_ammo_full_shells 50 "show 100% of the status bar at this ammo count"
+seta hud_panel_weapons_ammo_full_nails 200 "show 100% of the status bar at this ammo count"
+seta hud_panel_weapons_ammo_full_cells 80 "show 100% of the status bar at this ammo count"
+seta hud_panel_weapons_ammo_full_rockets 80 "show 100% of the status bar at this ammo count"
seta hud_panel_weapons_ammo_full_fuel 100 "show 100% of the status bar at this ammo count"
seta hud_panel_notify_time 10 "time that a new entry stays until it fades out"