-set g_ctf_flagscore_pickup_base 0
-set g_ctf_flagscore_pickup_dropped_early 0
-set g_ctf_flagscore_pickup_dropped_late 0
-set g_ctf_flagscore_capture 20
-set g_ctf_flagscore_kill 0
-set g_ctf_flagpenalty_drop 0
-set g_ctf_flagpenalty_suicidedrop 0
-set g_ctf_flagpenalty_returned 0
-set g_ctf_flagscore_return 5
-set g_ctf_flagscore_return_rogue 10
-set g_ctf_flagscore_return_by_killer 5
-set g_ctf_flagscore_return_rogue_by_killer 10
-// succeeded capture (pickup capture) 20 (0 for enemy)
-// failed capture (pickup kill drop return) 0 (5 for enemy)
-// failed (shot into void) (pickup kill drop) 0 (0 for enemy)
-// capture retry (kill drop pickup) 0 (0 for enemy)
-// suicide, then retake (suicidedrop pickup) 0 (0 for enemy)
-
set g_ctf_personalscore_pickup_base 0
set g_ctf_personalscore_pickup_dropped_early 0
set g_ctf_personalscore_pickup_dropped_late 0