// }}}
// {{{ electro // TODO
set g_balance_electro_lightning 1
-set g_balance_electro_primary_damage 90
+set g_balance_electro_primary_damage 85
set g_balance_electro_primary_edgedamage 0
-set g_balance_electro_primary_force 550
+set g_balance_electro_primary_force 425
set g_balance_electro_primary_force_up 125
set g_balance_electro_primary_radius 850
set g_balance_electro_primary_comboradius 75
set g_balance_crylink_secondary_line_fadetime 2
// }}}
// {{{ nex
-set g_balance_nex_primary_damage 80
-set g_balance_nex_primary_force 400
-set g_balance_nex_primary_refire 1.25
+set g_balance_nex_primary_damage 125
+set g_balance_nex_primary_force 500
+set g_balance_nex_primary_refire 1
set g_balance_nex_primary_animtime 0.75
set g_balance_nex_primary_ammo 5
-set g_balance_nex_primary_damagefalloff_mindist 0
-set g_balance_nex_primary_damagefalloff_maxdist 4000
+set g_balance_nex_primary_damagefalloff_mindist 500
+set g_balance_nex_primary_damagefalloff_maxdist 4500
set g_balance_nex_primary_damagefalloff_halflife 2000
set g_balance_nex_primary_damagefalloff_forcehalflife 2000
set g_balance_nex_secondary 1
-set g_balance_nex_secondary_damage 80
-set g_balance_nex_secondary_force -500
-set g_balance_nex_secondary_refire 1.25
+set g_balance_nex_secondary_damage 125
+set g_balance_nex_secondary_force -700
+set g_balance_nex_secondary_refire 1
set g_balance_nex_secondary_animtime 0.75
set g_balance_nex_secondary_ammo 5
-set g_balance_nex_secondary_damagefalloff_mindist 0
-set g_balance_nex_secondary_damagefalloff_maxdist 4000
+set g_balance_nex_secondary_damagefalloff_mindist 500
+set g_balance_nex_secondary_damagefalloff_maxdist 4500
set g_balance_nex_secondary_damagefalloff_halflife 2000
set g_balance_nex_secondary_damagefalloff_forcehalflife 2000
+
+set g_balance_nex_velocitydependent 1
+set g_balance_nex_velocitydependent_minspeed 400
+set g_balance_nex_velocitydependent_maxspeed 1000
// }}}
// {{{ minstanex
set g_balance_minstanex_refire 1.25