]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceSamual.cfg
Some force updates and some mortar balance changes... it was way overpowered before...
[xonotic/xonotic-data.pk3dir.git] / balanceSamual.cfg
index e4712baa0f0b4eacfea876382e3b029f17dd0c79..d476d74919473ca32e50f0684df6c7f554c01cad 100644 (file)
@@ -7,7 +7,7 @@ set g_start_weapon_minelayer -1 "0 = never provide the weapon, 1 = always provid
 set g_start_weapon_electro -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_crylink -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_nex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
-set g_start_weapon_hagar -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
+set g_start_weapon_hagar 0 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" // UNTIL IT CAN BE REMOVED FROM CODE
 set g_start_weapon_rocketlauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
@@ -299,12 +299,12 @@ set g_balance_uzi_bulletconstant 115 // 13.1qu
 set g_balance_grenadelauncher_primary_type 0
 set g_balance_grenadelauncher_primary_damage 50
 set g_balance_grenadelauncher_primary_edgedamage 25
-set g_balance_grenadelauncher_primary_force 300
-set g_balance_grenadelauncher_primary_radius 140
-set g_balance_grenadelauncher_primary_speed 2000
-set g_balance_grenadelauncher_primary_speed_up 220
+set g_balance_grenadelauncher_primary_force 250
+set g_balance_grenadelauncher_primary_radius 130
+set g_balance_grenadelauncher_primary_speed 1900
+set g_balance_grenadelauncher_primary_speed_up 225
 set g_balance_grenadelauncher_primary_speed_z 0
-set g_balance_grenadelauncher_primary_spread 0
+set g_balance_grenadelauncher_primary_spread 0.02
 set g_balance_grenadelauncher_primary_lifetime 30
 set g_balance_grenadelauncher_primary_lifetime2 1
 set g_balance_grenadelauncher_primary_refire 0.8
@@ -317,12 +317,12 @@ set g_balance_grenadelauncher_primary_remote_minbouncecnt 0
 set g_balance_grenadelauncher_secondary_type 1
 set g_balance_grenadelauncher_secondary_damage 60
 set g_balance_grenadelauncher_secondary_edgedamage 30
-set g_balance_grenadelauncher_secondary_force 300
-set g_balance_grenadelauncher_secondary_radius 140
+set g_balance_grenadelauncher_secondary_force 250
+set g_balance_grenadelauncher_secondary_radius 130
 set g_balance_grenadelauncher_secondary_speed 1400
 set g_balance_grenadelauncher_secondary_speed_up 150
 set g_balance_grenadelauncher_secondary_speed_z 0
-set g_balance_grenadelauncher_secondary_spread 0
+set g_balance_grenadelauncher_secondary_spread 0.02
 set g_balance_grenadelauncher_secondary_lifetime 1
 set g_balance_grenadelauncher_secondary_lifetime2 0
 set g_balance_grenadelauncher_secondary_refire 0.7
@@ -430,17 +430,17 @@ set g_balance_crylink_primary_other_fadetime 5
 
 set g_balance_crylink_secondary 1
 set g_balance_crylink_secondary_damage 5
-set g_balance_crylink_secondary_edgedamage 2.5
+set g_balance_crylink_secondary_edgedamage 5
 set g_balance_crylink_secondary_force -40
-set g_balance_crylink_secondary_radius 30
-set g_balance_crylink_secondary_speed 1700
-set g_balance_crylink_secondary_spread 0.03
+set g_balance_crylink_secondary_radius 50
+set g_balance_crylink_secondary_speed 2000
+set g_balance_crylink_secondary_spread 0.02
 set g_balance_crylink_secondary_shots 3
-set g_balance_crylink_secondary_bounces 0
+set g_balance_crylink_secondary_bounces 1
 set g_balance_crylink_secondary_refire 0.2
 set g_balance_crylink_secondary_animtime 0.2
 set g_balance_crylink_secondary_ammo 2
-set g_balance_crylink_secondary_bouncedamagefactor 0.5
+set g_balance_crylink_secondary_bouncedamagefactor 0.25
 set g_balance_crylink_secondary_joindelay 0
 set g_balance_crylink_secondary_joinspread 0
 set g_balance_crylink_secondary_jointime 0
@@ -487,13 +487,13 @@ set g_balance_nex_secondary_damagefalloff_forcehalflife 0
 set g_balance_nex_charge 1
 set g_balance_nex_charge_mindmg 40
 set g_balance_nex_charge_start 0
-set g_balance_nex_charge_rate 0.2
+set g_balance_nex_charge_rate 0.3
 set g_balance_nex_charge_animlimit 0.5
 set g_balance_nex_charge_limit 1
 set g_balance_nex_charge_rot_rate 0
 set g_balance_nex_charge_rot_pause 0 // Dont rot down untill this long after release of charge button
 set g_balance_nex_charge_shot_multiplier 0.25
-set g_balance_nex_charge_velocity_rate 0.1
+set g_balance_nex_charge_velocity_rate 0
 set g_balance_nex_charge_minspeed 400
 set g_balance_nex_charge_maxspeed 800
 // }}}
@@ -529,8 +529,8 @@ set g_balance_rocketlauncher_damage 80
 set g_balance_rocketlauncher_edgedamage 40
 set g_balance_rocketlauncher_force 400
 set g_balance_rocketlauncher_radius 100
-set g_balance_rocketlauncher_speed 1600
-set g_balance_rocketlauncher_speedaccel 1600
+set g_balance_rocketlauncher_speed 1500
+set g_balance_rocketlauncher_speedaccel 1500
 set g_balance_rocketlauncher_speedstart 800
 set g_balance_rocketlauncher_lifetime 30
 set g_balance_rocketlauncher_refire 1.2
@@ -617,19 +617,19 @@ set g_balance_sniperrifle_auto_reload_on_switch 0
 set g_balance_sniperrifle_bursttime 0
 set g_balance_sniperrifle_primary_tracer 1
 set g_balance_sniperrifle_primary_damage 50
-set g_balance_sniperrifle_primary_headshotaddeddamage 70
+set g_balance_sniperrifle_primary_headshotaddeddamage 50
 set g_balance_sniperrifle_primary_spread 0
 set g_balance_sniperrifle_primary_force 100
 set g_balance_sniperrifle_primary_speed 40000
 set g_balance_sniperrifle_primary_lifetime 5
-set g_balance_sniperrifle_primary_refire 1
+set g_balance_sniperrifle_primary_refire 1.25
 set g_balance_sniperrifle_primary_animtime 0.5
 set g_balance_sniperrifle_primary_ammo 10
 set g_balance_sniperrifle_primary_bulletconstant 110 // 62.2qu
 set g_balance_sniperrifle_primary_burstcost 0
 set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot
 set g_balance_sniperrifle_secondary 1
-set g_balance_sniperrifle_secondary_reload 0
+set g_balance_sniperrifle_secondary_reload 1
 set g_balance_sniperrifle_secondary_tracer 0
 set g_balance_sniperrifle_secondary_damage 25
 set g_balance_sniperrifle_secondary_headshotaddeddamage 35
@@ -694,15 +694,15 @@ set g_balance_fireball_secondary_speed_z 0
 set g_balance_fireball_secondary_spread 0
 // }}}
 // {{{ seeker
-set g_balance_seeker_flac_ammo 1
+set g_balance_seeker_flac_ammo 0.5
 set g_balance_seeker_flac_animtime 0.1
-set g_balance_seeker_flac_damage 20
-set g_balance_seeker_flac_edgedamage 10
+set g_balance_seeker_flac_damage 16
+set g_balance_seeker_flac_edgedamage 8
 set g_balance_seeker_flac_force 50
-set g_balance_seeker_flac_lifetime 30
-set g_balance_seeker_flac_lifetime_rand 0
+set g_balance_seeker_flac_lifetime 0.05
+set g_balance_seeker_flac_lifetime_rand 0.01
 set g_balance_seeker_flac_radius 70
-set g_balance_seeker_flac_refire 0.2
+set g_balance_seeker_flac_refire 0.15
 set g_balance_seeker_flac_speed 3000
 set g_balance_seeker_flac_speed_up 0
 set g_balance_seeker_flac_speed_z 0