]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balance-mario.cfg
reworked score system
[xonotic/xonotic-data.pk3dir.git] / balance-mario.cfg
index 28100182ea5fe41b0b1d028b020a93503228c9f5..b0013721342a305bdbfb59645677de7ffdb66bc5 100644 (file)
@@ -1,4 +1,5 @@
 g_mod_balance Mario
+testing_disable
 
 // {{{ starting gear
 set g_balance_health_start 100
@@ -32,6 +33,22 @@ set g_lms_start_ammo_rockets 160
 set g_lms_start_ammo_cells 180
 set g_lms_start_ammo_plasma 180
 set g_lms_start_ammo_fuel 0
+set g_mayhem_start_health 200
+set g_mayhem_start_armor 200
+set g_mayhem_start_ammo_shells 60
+set g_mayhem_start_ammo_nails 320
+set g_mayhem_start_ammo_rockets 160
+set g_mayhem_start_ammo_cells 180
+set g_mayhem_start_ammo_plasma 180
+set g_mayhem_start_ammo_fuel 0
+set g_tmayhem_start_health 200
+set g_tmayhem_start_armor 200
+set g_tmayhem_start_ammo_shells 60
+set g_tmayhem_start_ammo_nails 320
+set g_tmayhem_start_ammo_rockets 160
+set g_tmayhem_start_ammo_cells 180
+set g_tmayhem_start_ammo_plasma 180
+set g_tmayhem_start_ammo_fuel 0
 set g_balance_nix_roundtime 25
 set g_balance_nix_incrtime 1.6
 set g_balance_nix_ammo_shells 60
@@ -101,6 +118,7 @@ set g_pickup_respawntime_powerup 120
 set g_pickup_respawntime_weapon 10
 set g_pickup_respawntime_superweapon 120
 set g_pickup_respawntime_ammo 10
+set g_pickup_respawntime_initial_random 1
 set g_pickup_respawntimejitter_short 0
 set g_pickup_respawntimejitter_medium 0
 set g_pickup_respawntimejitter_long 0
@@ -131,7 +149,7 @@ set g_balance_pause_armor_rot_spawn 5
 set g_balance_armor_regenstable 100
 set g_balance_armor_rotstable 100
 set g_balance_armor_limit 200
-set g_balance_armor_blockpercent 0.7
+set g_balance_armor_blockpercent 0.55
 set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)"
 set g_balance_fuel_regenlinear 0
 set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen counter
@@ -184,6 +202,7 @@ set g_balance_falldamage_deadminspeed 250
 set g_balance_falldamage_minspeed 900
 set g_balance_falldamage_factor 0.20
 set g_balance_falldamage_maxdamage 40
+set g_balance_falldamage_onlyvertical 0
 set g_balance_damagepush_speedfactor 2.5
 set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage
 set g_balance_contents_drowndelay 10 // time under water before a player begins drowning
@@ -198,6 +217,7 @@ set g_maxpushtime 8.0 "timeout for kill credit when your damage knocks someone i
 
 // {{{ powerups
 set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken
+set g_balance_powerup_invincible_takeforce 0.33
 set g_balance_powerup_invincible_time 30
 set g_balance_powerup_strength_damage 3
 set g_balance_powerup_strength_force 3