seta hud_colorset_background "7" "neutral/unimportant text"
// general hud panel cvars (i.e. shouldn't be adjusted by a skin config)
+seta hud_panel_weapons 1 "enable this panel"
+seta hud_panel_ammo 1 "enable this panel"
+seta hud_panel_powerups 1 "enable this panel"
+seta hud_panel_healtharmor 1 "enable this panel"
+seta hud_panel_notify 1 "enable this panel"
+seta hud_panel_timer 1 "enable this panel"
+seta hud_panel_radar 1 "enable this panel, 2 = also enable in non-teambased gamemodes"
+seta hud_panel_score 1 "enable this panel"
+seta hud_panel_racetimer 1 "enable this panel"
+seta hud_panel_vote 1 "enable this panel"
+seta hud_panel_modicons 1 "enable this panel"
+seta hud_panel_pressedkeys 1 "enable this panel, 1 = show only when spectating other players, 2 = show always"
+seta hud_panel_chat 1 "enable this panel"
+seta hud_panel_engineinfo 0 "enable this panel"
+seta hud_panel_infomessages 1 "enable this panel"
+seta hud_panel_physics 3 "enable this panel, 1 = show if not observing, 2 = show always, 3 = show only in race/cts if not observing"
+seta hud_panel_centerprint 1 "enable this panel"
+seta hud_panel_minigameboard 1 "enable this panel"
+seta hud_panel_minigamestatus 1 "enable this panel"
+seta hud_panel_minigamehelp 1 "enable this panel"
+seta hud_panel_minigamemenu 0 "enable this panel"
+seta hud_panel_mapvote 1 "enable this panel"
+seta hud_panel_itemstime 2 "enable this panel, 1 = show when spectating, 2 = even playing in warmup stage"
+seta hud_panel_quickmenu 1 "enable this panel"
+
seta hud_panel_weapons_ammo_full_shells 60 "show 100% of the status bar at this ammo count"
seta hud_panel_weapons_ammo_full_nails 320 "show 100% of the status bar at this ammo count"
seta hud_panel_weapons_ammo_full_cells 180 "show 100% of the status bar at this ammo count"
seta hud_dynamic_follow 1 "HUD moves around following player's movement (effect shared with cl_followmodel, can be enabled independently from it though)"
seta hud_dynamic_follow_scale 0.01 "HUD following scale"
+seta hud_dynamic_follow_scale_xyz "1 1 1" "HUD following scale for the x, y and z axis"
seta hud_dynamic_shake 1 "shake the HUD when hurt"
seta hud_dynamic_shake_damage_max 90 "damage value at which the HUD shake effect is maximum"