seta hud_fontsize 11 "text fontsize for the hud"
seta hud_width 560 "2D virtual width for the hud"
+seta hud_colorset_foreground_1 "^2" "primary priority (important names, etc)"
+seta hud_colorset_foreground_2 "^3" "secondary priority (items, locations, numbers, etc)"
+seta hud_colorset_foreground_3 "^4" "tertiary priority or relatively inconsequential text"
+seta hud_colorset_foreground_4 "^1" "notice/attention grabbing texting"
+seta hud_colorset_kill_1 "^1" "'bad' or 'dangerous' text (death messages against you, kill notifications, etc)"
+seta hud_colorset_kill_2 "^3" "similar to above, but less important... OR, a highlight out of above message type"
+seta hud_colorset_kill_3 "^4" "'good' or 'beneficial' text (you fragging someone, etc)"
+seta hud_colorset_background "^7" "neutral/unimportant text"
+
// general hud panel cvars (i.e. shouldn't be adjusted by a skin config)
seta hud_panel_weapons_ammo_full_shells 60 "show 100% of the status bar at this ammo count"
seta hud_panel_weapons_ammo_full_nails 320 "show 100% of the status bar at this ammo count"
seta hud_shownames_maxdistance 5000 "alpha/size is 0 at this distance"
seta hud_shownames_antioverlap 1 "if two tags get too close to each other, fade out the one further away from you"
seta hud_shownames_antioverlap_distance 50 "2d distance to other tag after which to fade out"
-seta hud_shownames_offset 52 "offset (along z-axis) tag from player origin by this many units"
\ No newline at end of file
+seta hud_shownames_offset 52 "offset (along z-axis) tag from player origin by this many units"