seta hud_panel_strafehud_direction_alpha "1" "opacity of the direction caps which indicate the direction the player is currently strafing towards"
seta hud_panel_strafehud_direction_width "0.25" "stroke width of the direction caps which indicate the direction the player is currently strafing towards (relative to the panel height)"
seta hud_panel_strafehud_direction_length "0.02" "length of the horizontal component of the direction caps which indicate the direction the player is currently strafing towards (relative to the panel width)"
+seta hud_panel_strafehud_slickdetector_range "0" "range of the slick detector in qu, \"0\" to disable"
+seta hud_panel_strafehud_slickdetector_granularity "2" "value from 0 to 4 which defines how exact the search for slick should be, higher values may yield better results but require more computation"
+seta hud_panel_strafehud_slickdetector_color "0 1 1" "color of the slick detector indicator"
+seta hud_panel_strafehud_slickdetector_alpha "0.5" "opacity of the slick detector indicator"
+seta hud_panel_strafehud_slickdetector_height "0.125" "height of the slick detector indicator (relative to the panel height)"
seta hud_panel_strafehud_timeout_air "0.1" "time after take off before changing to air strafe physics when not jumping (visually more consistent hud while on slick downwards ramps)"
seta hud_panel_strafehud_timeout_ground "0.03333333" "time after landing before changing to non-air strafe physics (visually more consistent hud while strafe turning when touching the floor after every hop)"
seta hud_panel_strafehud_timeout_turn "0.1" "time after releasing the strafe keys before changing mode (visually more consistent hud while switching between left/right strafe turning)"