seta cl_spawn_event_sound 1 "sound effect whenever a player spawns"
//seta cl_spawn_point_model 0 "place a model at all spawn points" // still needs a model
seta cl_spawn_point_particles 1 "pointparticles effect at all spawn points" // managed by effects-.cfg files
seta cl_spawn_event_sound 1 "sound effect whenever a player spawns"
//seta cl_spawn_point_model 0 "place a model at all spawn points" // still needs a model
seta cl_spawn_point_particles 1 "pointparticles effect at all spawn points" // managed by effects-.cfg files
set cl_deathglow 2 "number of seconds during which dead bodies glow out"
set cl_deathglow_min 0.5 "glow out up to this glow factor"
set cl_deathglow 2 "number of seconds during which dead bodies glow out"
set cl_deathglow_min 0.5 "glow out up to this glow factor"