-set g_powerups 0 // set to -1 or patch xonotic
-set g_spawnpoints_auto_move_out_of_solid 1
-set g_start_delay 3
-set g_use_ammunition 0 "if set to 0 all weapons have unlimited ammunition"
-set g_weapon_stay 1 "1: ghost weapons can be picked up too but give no ammo, 2: ghost weapons refill ammo to one pickup size, thrown guns have no ammo"
-set teamplay_mode 2 // friendly fire and self damage
-set sv_vote_nospectators 1
-set timelimit_override 20
-set g_buffs_cooldown_respawn 0.1
+g_powerups 0 // set to -1 or patch xonotic
+g_spawnpoints_auto_move_out_of_solid 1
+g_start_delay 3
+g_use_ammunition 0 "if set to 0 all weapons have unlimited ammunition"
+g_weapon_stay 1 "1: ghost weapons can be picked up too but give no ammo, 2: ghost weapons refill ammo to one pickup size, thrown guns have no ammo"
+teamplay_mode 2 // friendly fire and self damage
+sv_vote_nospectators 1
+timelimit_override 20
+g_buffs_cooldown_respawn 0.1
+g_buffs_randomize 0