- float ownderammo = GetResourceAmount(own, ammotype);
- float thisammo = min(ownderammo, GetResourceAmount(wep, ammotype));
- SetResourceAmount(wep, ammotype, thisammo);
- SetResourceAmount(own, ammotype, ownderammo - thisammo);
+ float ownderammo = GetResource(own, ammotype);
+ float thisammo = min(ownderammo, GetResource(wep, ammotype));
+ SetResource(wep, ammotype, thisammo);
+ SetResource(own, ammotype, ownderammo - thisammo);