- else if (req == WR_SUICIDEMESSAGE)
- {
- w_deathtypestring = _("%s is now thinking with portals");
- }
- else if (req == WR_KILLMESSAGE)
- {
- if(w_deathtype & HITTYPE_SECONDARY)
- {
- if(w_deathtype & HITTYPE_BOUNCE)
- w_deathtypestring = _("%s failed to hide from %s's rifle bullet hail");
- else
- w_deathtypestring = _("%s died in %s's rifle bullet hail");
- }
- else
- {
- if(w_deathtype & HITTYPE_BOUNCE)
- w_deathtypestring = _("%s failed to hide from %s's rifle");
- else
- w_deathtypestring = _("%s was sniped with a rifle by %s");
- }
- }