sound(self, CH_WEAPON_A, "weapons/hagar_beep.wav", VOL_BASE, ATTN_NORM);
// pause until we can load rockets again, once we re-press the alt fire button
sound(self, CH_WEAPON_A, "weapons/hagar_beep.wav", VOL_BASE, ATTN_NORM);
// pause until we can load rockets again, once we re-press the alt fire button