-// g_ctf
-#define ST_CTF_CAPS 1
-#define SP_CTF_CAPS 4
-#define SP_CTF_PICKUPS 5
-#define SP_CTF_DROPS 6
-#define SP_CTF_FCKILLS 7
-#define SP_CTF_RETURNS 8
-void ScoreRules_ctf()
-{
- CheckAllowedTeams(world);
- ScoreRules_basics(2 + (c3>=0), SFL_SORT_PRIO_PRIMARY, 0, TRUE); // NOTE this assumes that the rogue team is team 3
- ScoreInfo_SetLabel_TeamScore (ST_CTF_CAPS, "caps", SFL_SORT_PRIO_PRIMARY);
- ScoreInfo_SetLabel_PlayerScore(SP_CTF_CAPS, "caps", SFL_SORT_PRIO_SECONDARY);
- ScoreInfo_SetLabel_PlayerScore(SP_CTF_PICKUPS, "pickups", 0);
- ScoreInfo_SetLabel_PlayerScore(SP_CTF_FCKILLS, "fckills", 0);
- ScoreInfo_SetLabel_PlayerScore(SP_CTF_RETURNS, "returns", 0);
- ScoreInfo_SetLabel_PlayerScore(SP_CTF_DROPS, "drops", SFL_LOWER_IS_BETTER);
- ScoreRules_basics_end();
-}
-
-// g_domination
-#define ST_DOM_TICKS 1
-#define SP_DOM_TICKS 4
-#define SP_DOM_TAKES 5
-void ScoreRules_dom()
-{
- float sp_domticks, sp_score;
- sp_score = sp_domticks = 0;
- if(autocvar_g_domination_disable_frags)
- sp_domticks = SFL_SORT_PRIO_PRIMARY;
- else
- sp_score = SFL_SORT_PRIO_PRIMARY;
- CheckAllowedTeams(world);
- ScoreRules_basics(((c4>=0) ? 4 : (c3>=0) ? 3 : 2), sp_score, sp_score, TRUE);
- ScoreInfo_SetLabel_TeamScore (ST_DOM_TICKS, "ticks", sp_domticks);
- ScoreInfo_SetLabel_PlayerScore(SP_DOM_TICKS, "ticks", sp_domticks);
- ScoreInfo_SetLabel_PlayerScore(SP_DOM_TAKES, "takes", 0);
- ScoreRules_basics_end();
-}
-