- entity e;
- FOR_EACH_CLIENT(e)
- {
- float p = e.race_place;
- WITH(entity, self, e, race_PreparePlayer());
- e.race_place = p;
- }
+ FOREACH_CLIENT(true, LAMBDA(
+ float p = it.race_place;
+ WITH(entity, self, it, race_PreparePlayer());
+ it.race_place = p;
+ ));