- SetResourceAmountExplicit(teleporter, RESOURCE_HEALTH, autocvar_g_balance_portal_health);
- SetResourceAmountExplicit(teleporter.enemy, RESOURCE_HEALTH, autocvar_g_balance_portal_health);
+ SetResourceExplicit(teleporter, RES_HEALTH, autocvar_g_balance_portal_health);
+ SetResourceExplicit(teleporter.enemy, RES_HEALTH, autocvar_g_balance_portal_health);