const float MONSTERFLAG_NORESPAWN = 2;
const float MONSTERFLAG_MINIBOSS = 64; // monster spawns as mini-boss (also has a chance of naturally becoming one)
const float MONSTERFLAG_NOWANDER = 128; // disable wandering around (currently unused)
const float MONSTERFLAG_APPEAR = 256; // delay spawn until triggered
const float MONSTERFLAG_NORESPAWN = 2;
const float MONSTERFLAG_MINIBOSS = 64; // monster spawns as mini-boss (also has a chance of naturally becoming one)
const float MONSTERFLAG_NOWANDER = 128; // disable wandering around (currently unused)
const float MONSTERFLAG_APPEAR = 256; // delay spawn until triggered