- if (e.initialize_entity)
- {
- entity ent, prev = NULL;
- for (ent = initialize_entity_first; ent; )
- {
- if ((ent == e) || ((ent.classname == "initialize_entity") && (ent.enemy == e)))
- {
- //print("make_safe_for_remove: getting rid of initializer ", etos(ent), "\n");
- // skip it in linked list
- if (prev)
- {
- prev.initialize_entity_next = ent.initialize_entity_next;
- ent = prev.initialize_entity_next;
- }
- else
- {
- initialize_entity_first = ent.initialize_entity_next;
- ent = initialize_entity_first;
- }
- }
- else
- {
- prev = ent;
- ent = ent.initialize_entity_next;
- }
- }
- }
+ if (e.initialize_entity)
+ {
+ entity ent, prev = NULL;
+ for (ent = initialize_entity_first; ent; )
+ {
+ if ((ent == e) || ((ent.classname == "initialize_entity") && (ent.enemy == e)))
+ {
+ //print("make_safe_for_remove: getting rid of initializer ", etos(ent), "\n");
+ // skip it in linked list
+ if (prev)
+ {
+ prev.initialize_entity_next = ent.initialize_entity_next;
+ ent = prev.initialize_entity_next;
+ }
+ else
+ {
+ initialize_entity_first = ent.initialize_entity_next;
+ ent = initialize_entity_first;
+ }
+ }
+ else
+ {
+ prev = ent;
+ ent = ent.initialize_entity_next;
+ }
+ }
+ }