self.punchangle = targ.angles;
self.view_ofs = self.origin - targ.origin;
self.v_angle = self.angles - targ.angles;
self.punchangle = targ.angles;
self.view_ofs = self.origin - targ.origin;
self.v_angle = self.angles - targ.angles;
targ = find(world, targetname, self.target);
self.target = targ.target;
setorigin (self, targ.origin);
targ = find(world, targetname, self.target);
self.target = targ.target;
setorigin (self, targ.origin);
targ = find(world, targetname, self.target);
setattachment(self, targ, self.dtagname);
self.owner = targ;
targ = find(world, targetname, self.target);
setattachment(self, targ, self.dtagname);
self.owner = targ;
self.nextthink = time + 0.1;
}
void dynlight_use(entity this, entity actor, entity trigger)
self.nextthink = time + 0.1;
}
void dynlight_use(entity this, entity actor, entity trigger)