- // special rule: gravity bomb does not hit team mates (other than for disconnecting the hook)
- if(DEATH_ISWEAPON(deathtype, WEP_HOOK) || DEATH_ISWEAPON(deathtype, WEP_TUBA))
+ // special rule: gravity bombs and sound-based attacks do not affect team mates (other than for disconnecting the hook)
+ if(DEATH_ISWEAPON(deathtype, WEP_HOOK) || (deathtype & HITTYPE_SOUND))