#define SHUFFLETEAMS_MAX_TEAMS 4
float shuffleteams_players[SHUFFLETEAMS_MAX_PLAYERS]; // maximum of 255 player slots
float shuffleteams_teams[SHUFFLETEAMS_MAX_TEAMS]; // maximum of 4 teams
#define SHUFFLETEAMS_MAX_TEAMS 4
float shuffleteams_players[SHUFFLETEAMS_MAX_PLAYERS]; // maximum of 255 player slots
float shuffleteams_teams[SHUFFLETEAMS_MAX_TEAMS]; // maximum of 4 teams