-void waypoint_spawnforteleporter(entity e, vector destination, float timetaken) { }
-void waypoint_spawnforteleporter_v(entity e, vector org, vector destination, float timetaken) { }
+void waypoint_spawnforteleporter(entity e, vector destination, float timetaken, entity tracetest_ent) { }
+void waypoint_spawnforteleporter_wz(entity e, entity tracetest_ent) { }
+void waypoint_spawn_fromeditor(entity pl, bool at_crosshair, bool is_jump_wp, bool is_crouch_wp, bool is_support_wp) { }