+ });
+ }
+ if(currentbots == -1)
+ {
+ currentbots = 0;
+ // human players joining early may cause weird issues (bots appearing on
+ // the scoreboard as spectators) when switching map with the gotomap
+ // command, as it doesn't remove bots of the previous match, and with
+ // minplayers > 1, so ignore human players in the first bot frame
+ // TODO maybe find a cleaner solution
+ activerealplayers = 0;