setDependentWeird(e, checkCompatibility_weaponstay);
me.TR(me);
me.gotoRC(me, 0, 2); me.setFirstColumn(me, me.currentColumn);
me.TD(me, 1, 2, e = makeXonoticRadioButton(1, string_null, string_null, _("Regular (no arena)")));
me.TR(me);
setDependentWeird(e, checkCompatibility_weaponstay);
me.TR(me);
me.gotoRC(me, 0, 2); me.setFirstColumn(me, me.currentColumn);
me.TD(me, 1, 2, e = makeXonoticRadioButton(1, string_null, string_null, _("Regular (no arena)")));
me.TR(me);