ATTRIB(XonoticHUDChatDialog, title, string, _("Chat Panel"));
ATTRIB(XonoticHUDChatDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
ATTRIB(XonoticHUDChatDialog, intendedWidth, float, 0.4);
ATTRIB(XonoticHUDChatDialog, title, string, _("Chat Panel"));
ATTRIB(XonoticHUDChatDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
ATTRIB(XonoticHUDChatDialog, intendedWidth, float, 0.4);