-/* WEP_##id */ HOOK,
-/* function */ W_Hook,
-/* ammotype */ ammo_fuel,
-/* impulse */ 0,
-/* flags */ WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH,
-/* rating */ 0,
-/* color */ '0 0.5 0',
-/* model */ "hookgun",
-/* netname */ "hook",
-/* fullname */ _("Grappling Hook")
+/* WEP_##id */ HOOK,
+/* function */ W_Hook,
+/* ammotype */ ammo_fuel,
+/* impulse */ 0,
+/* flags */ WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH,
+/* rating */ 0,
+/* color */ '0 0.5 0',
+/* modelname */ "hookgun",
+/* simplemdl */ "foobar",
+/* crosshair */ "gfx/crosshairhook 0.5",
+/* wepimg */ "weaponhook",
+/* refname */ "hook",
+/* wepname */ _("Grappling Hook")