- #include <lib/warpzone/anglestransform.qh>
- #include <lib/warpzone/common.qh>
- #include <lib/warpzone/util_server.qh>
- #include <lib/warpzone/server.qh>
- #include "../constants.qh"
- #include "../stats.qh"
- #include "../teams.qh"
- #include <common/util.qh>
- #include "../monsters/_mod.qh"
- #include "config.qh"
- #include <server/weapons/csqcprojectile.qh>
- #include <server/weapons/tracing.qh>
- #include <server/items/spawning.qh>
- #include <server/autocvars.qh>
- #include <server/constants.qh>
- #include <server/defs.qh>
- #include "../notifications/all.qh"
- #include "../deathtypes/all.qh"
- #include <server/mutators/_mod.qh>
- #include "../mapinfo.qh"
- #include <server/command/_mod.qh>
- #include <lib/csqcmodel/sv_model.qh>
- #include <server/portals.qh>
- #include <server/g_hook.qh>
+ #include <lib/warpzone/anglestransform.qh>
+ #include <lib/warpzone/common.qh>
+ #include <lib/warpzone/util_server.qh>
+ #include <lib/warpzone/server.qh>
+ #include "../constants.qh"
+ #include "../stats.qh"
+ #include "../teams.qh"
+ #include <common/util.qh>
+ #include "../monsters/_mod.qh"
+ #include "config.qh"
+ #include <server/weapons/common.qh>
+ #include <server/weapons/csqcprojectile.qh>
+ #include <server/weapons/tracing.qh>
+ #include <server/items/spawning.qh>
+ #include <server/autocvars.qh>
+ #include "../notifications/all.qh"
+ #include "../deathtypes/all.qh"
+ #include <server/mutators/_mod.qh>
+ #include "../mapinfo.qh"
+ #include <server/command/_mod.qh>
+ #include <lib/csqcmodel/sv_model.qh>
+ #include <server/portals.qh>
+#include <server/hook.qh>