- WriteByte(MSG_ENTITY, self.warpzone_isboxy);
- WriteCoord(MSG_ENTITY, self.origin_x);
- WriteCoord(MSG_ENTITY, self.origin_y);
- WriteCoord(MSG_ENTITY, self.origin_z);
-
- WriteCoord(MSG_ENTITY, self.mins_x);
- WriteCoord(MSG_ENTITY, self.mins_y);
- WriteCoord(MSG_ENTITY, self.mins_z);
- WriteCoord(MSG_ENTITY, self.maxs_x);
- WriteCoord(MSG_ENTITY, self.maxs_y);
- WriteCoord(MSG_ENTITY, self.maxs_z);
-
- WriteCoord(MSG_ENTITY, self.movedir_x);
- WriteCoord(MSG_ENTITY, self.movedir_y);
- WriteCoord(MSG_ENTITY, self.movedir_z);
-
- WriteByte(MSG_ENTITY, self.speed);
- WriteByte(MSG_ENTITY, self.state);
-
- WriteString(MSG_ENTITY, self.targetname);
- WriteString(MSG_ENTITY, self.target);
+ WriteByte(MSG_ENTITY, this.warpzone_isboxy);
+ WriteCoord(MSG_ENTITY, this.origin_x);
+ WriteCoord(MSG_ENTITY, this.origin_y);
+ WriteCoord(MSG_ENTITY, this.origin_z);
+
+ WriteCoord(MSG_ENTITY, this.mins_x);
+ WriteCoord(MSG_ENTITY, this.mins_y);
+ WriteCoord(MSG_ENTITY, this.mins_z);
+ WriteCoord(MSG_ENTITY, this.maxs_x);
+ WriteCoord(MSG_ENTITY, this.maxs_y);
+ WriteCoord(MSG_ENTITY, this.maxs_z);
+
+ WriteCoord(MSG_ENTITY, this.movedir_x);
+ WriteCoord(MSG_ENTITY, this.movedir_y);
+ WriteCoord(MSG_ENTITY, this.movedir_z);
+
+ WriteByte(MSG_ENTITY, this.speed);
+ WriteByte(MSG_ENTITY, this.state);
+
+ WriteString(MSG_ENTITY, this.targetname);
+ WriteString(MSG_ENTITY, this.target);