- OPTIONINFO(self.autospec_flags, _aspeco, ASF_STRENGTH, "Strength", "strength", "st");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_SHIELD, "Shield", "shield", "sh");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_MEGA_HP, "Mega Health", "mega_health", "mh");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_MEGA_AR, "Mega Armor", "mega_armor", "ma");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_FLAG_GRAB, "Flag grab", "flag_grab","fg");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_OBSERVER_ONLY, "Only switch if observer", "observer_only", "oo");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_SHOWWHAT, "Show what item triggered spectate", "show_what", "sw");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_SSIM, "Switch on superspec item message", "item_msg", "im");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_FOLLOWKILLER, "Followkiller", "followkiller", "fk");
-
- superspec_msg("^3Current auto spectate options are:\n\n\n\n\n", "\n^3Current auto spectate options are:\n", self, _aspeco, 1);
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_STRENGTH, "Strength", "strength", "st");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_SHIELD, "Shield", "shield", "sh");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_MEGA_HP, "Mega Health", "mega_health", "mh");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_MEGA_AR, "Mega Armor", "mega_armor", "ma");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_FLAG_GRAB, "Flag grab", "flag_grab","fg");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_OBSERVER_ONLY, "Only switch if observer", "observer_only", "oo");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_SHOWWHAT, "Show what item triggered spectate", "show_what", "sw");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_SSIM, "Switch on superspec item message", "item_msg", "im");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_FOLLOWKILLER, "Followkiller", "followkiller", "fk");
+
+ superspec_msg("^3Current auto spectate options are:\n\n\n\n\n", "\n^3Current auto spectate options are:\n", player, _aspeco, 1);