+#if defined(CSQC)
+#elif defined(MENUQC)
+#elif defined(SVQC)
+ #include "../../dpdefs/progsdefs.qh"
+ #include "../../dpdefs/dpextensions.qh"
+ #include "../../server/sys-post.qh"
+ #include "../../warpzonelib/common.qh"
+ #include "../constants.qh"
+ #include "../teams.qh"
+ #include "../util.qh"
+ #include "monsters.qh"
+ #include "sv_monsters.qh"
+ #include "../weapons/weapons.qh"
+ #include "../../server/autocvars.qh"
+ #include "../../server/defs.qh"
+ #include "../deathtypes.qh"
+ #include "../../server/mutators/mutators_include.qh"
+ #include "../../server/tturrets/include/turrets_early.qh"
+ #include "../../server/vehicles/vehicles_def.qh"
+ #include "../../server/campaign.qh"
+ #include "../../server/command/common.qh"
+ #include "../../server/command/cmd.qh"
+ #include "../../csqcmodellib/sv_model.qh"
+ #include "../../server/round_handler.qh"
+ #include "../../server/tturrets/include/turrets.qh"
+#endif
+