piece.team = 1; // init default team?
piece.netname = strzone(minigame_tile_buildname(t,i));
minigame_server_sendflags(piece,MINIG_SF_ALL);
piece.team = 1; // init default team?
piece.netname = strzone(minigame_tile_buildname(t,i));
minigame_server_sendflags(piece,MINIG_SF_ALL);