- tileid = minigame_relative_tile(tileid,-1,0,7,7);
- nmm_currtile = nmm_find_tile(active_minigame,tileid);
+ string tileid = nmm_currtile.netname;
+ nmm_currtile = NULL;
+ while ( !nmm_currtile )
+ {
+ tileid = minigame_relative_tile(tileid,-1,0,7,7);
+ nmm_currtile = nmm_find_tile(active_minigame,tileid);
+ }