- MSLE(minigame_board_piece,FIELD(MINIG_SF_CREATE,Byte,team) FIELD(MINIG_SF_UPDATE, Short, minigame_flags) FIELD(MINIG_SF_UPDATE, Vector2D,origin)) \
- MSLE(pong_paddle,FIELD(MINIG_SF_CREATE,Byte,team) FIELD(MINIG_SF_CREATE,Float,pong_length) FIELD(MINIG_SF_UPDATE,Vector2D,origin)) \
- MSLE(pong_ball,FIELD(MINIG_SF_CREATE,Float,pong_length) FIELD(PONG_SF_BALLTEAM,Byte,team) FIELD(MINIG_SF_UPDATE, Vector2D, velocity) FIELD(MINIG_SF_UPDATE, Vector2D, origin)) \
- MSLE(pong_ai, FIELD(MINIG_SF_CREATE,Byte,team) FIELD(PONG_SF_PLAYERSCORE, Long, pong_score)) \
+ MSLE(minigame_board_piece,FIELD(MINIG_SF_CREATE,Byte,__team) FIELD(MINIG_SF_UPDATE, Short, minigame_flags) FIELD(MINIG_SF_UPDATE, Vector2D,origin)) \
+ MSLE(pong_paddle,FIELD(MINIG_SF_CREATE,Byte,__team) FIELD(MINIG_SF_CREATE,Float,pong_length) FIELD(MINIG_SF_UPDATE,Vector2D,origin)) \
+ MSLE(pong_ball,FIELD(MINIG_SF_CREATE,Float,pong_length) FIELD(PONG_SF_BALLTEAM,Byte,__team) FIELD(MINIG_SF_UPDATE, Vector2D, velocity) FIELD(MINIG_SF_UPDATE, Vector2D, origin)) \
+ MSLE(pong_ai, FIELD(MINIG_SF_CREATE,Byte,__team) FIELD(PONG_SF_PLAYERSCORE, Long, pong_score)) \