// if there is a valid gametype in this .arena file, include it in the menu
stored_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
// type in quake 3 holds all the supported gametypes, so we must loop through all of them
// if there is a valid gametype in this .arena file, include it in the menu
stored_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
// type in quake 3 holds all the supported gametypes, so we must loop through all of them