-
-float DEATH_SBMINIGUN = 10030;
-float DEATH_SBROCKET = 10031;
-float DEATH_SBCRUSH = 10032;
-float DEATH_SBBLOWUP = 10033;
-
-float DEATH_WAKIGUN = 10040;
-float DEATH_WAKIROCKET = 10041;
-float DEATH_WAKIBLOWUP = 10042;
+float DEATH_HEADSHOT = 10022;
+
+
+#define DEATH_VEFIRST 10030
+#define DEATH_VHCRUSH 10030
+#define DEATH_SBMINIGUN 10031
+#define DEATH_SBROCKET 10032
+#define DEATH_SBBLOWUP 10033
+#define DEATH_WAKIGUN 10034
+#define DEATH_WAKIROCKET 10035
+#define DEATH_WAKIBLOWUP 10036
+#define DEATH_RAPTOR_CANNON 10037
+#define DEATH_RAPTOR_BOMB 10038
+#define DEATH_RAPTOR_DEATH 10039
+#define DEATH_VELAST 10039