- if(respawn_time < 0)
- {
- // a negative number means we are awaiting respawn, time value is still the same
- respawn_time *= -1; // remove mark now that we checked it
- if(respawn_time - time > 0)
- str = strcat("^1Respawning in ^3", ftos_decimals(respawn_time - time, 2), "^1 seconds...");
- else
- respawn_time = 0; // don't show a negative value while the server is respawning the player
- }
- else if(time < respawn_time)
- str = strcat("You are dead, wait ^3", ftos_decimals(respawn_time - time, 2), "^7 seconds before respawning");
- else if(time >= respawn_time)
- str = strcat("You are dead, press ^2", getcommandkey("primary fire", "+fire"), "^7 to respawn");