+ case PROJECTILE_RAPTORBOMB:
+ self.mins = '-3 -3 -3';
+ self.maxs = '3 3 3';
+ break;
+ case PROJECTILE_RAPTORBOMBLET:
+ break;
+ case PROJECTILE_RAPTORCANNON:
+ break;
+ case PROJECTILE_SPIDERROCKET:
+ loopsound(self, CHAN_PROJECTILE, "weapons/tag_rocket_fly.wav", VOL_BASE, ATTN_NORM);
+ break;
+ case PROJECTILE_WAKIROCKET:
+ loopsound(self, CHAN_PROJECTILE, "weapons/tag_rocket_fly.wav", VOL_BASE, ATTN_NORM);
+ break;
+ case PROJECTILE_WAKICANNON:
+ break;