override |= QuickMenu_InputEvent(bInputType, nPrimary, nSecondary);
override |= HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary);
override |= QuickMenu_InputEvent(bInputType, nPrimary, nSecondary);
override |= HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary);