+void HUD_CenterPrint_Export(int fh)
+{
+ // allow saving cvars that aesthetically change the panel into hud skin files
+ HUD_Write_Cvar("hud_panel_centerprint_align");
+ HUD_Write_Cvar("hud_panel_centerprint_flip");
+ HUD_Write_Cvar("hud_panel_centerprint_fontscale");
+ HUD_Write_Cvar("hud_panel_centerprint_fontscale_bold");
+ HUD_Write_Cvar("hud_panel_centerprint_time");
+ HUD_Write_Cvar("hud_panel_centerprint_fade_in");
+ HUD_Write_Cvar("hud_panel_centerprint_fade_out");
+ HUD_Write_Cvar("hud_panel_centerprint_fade_subsequent");
+ HUD_Write_Cvar("hud_panel_centerprint_fade_subsequent_passone");
+ HUD_Write_Cvar("hud_panel_centerprint_fade_subsequent_passone_minalpha");
+ HUD_Write_Cvar("hud_panel_centerprint_fade_subsequent_passtwo");
+ HUD_Write_Cvar("hud_panel_centerprint_fade_subsequent_passtwo_minalpha");
+ HUD_Write_Cvar("hud_panel_centerprint_fade_subsequent_minfontsize");
+ HUD_Write_Cvar("hud_panel_centerprint_fade_minfontsize");
+}
+
+// These are the functions that draw the text at the center of the screen (e.g. frag messages and server MOTD).
+// centerprint_Add parses a message and puts it in the circular buffer centerprint_messages
+// centerprint_Add is usually called by Local_Notification_centerprint_Add, which is called
+// by Local_Notification.
+// HUD_CenterPrint draws all the messages on screen
+