set g_ctf_flag_return_dropped 100 "automatically return the flag to base if dropped within this distance from base (in qu)"
set g_ctf_flag_return_damage 0 "allow the flag to be damaged, reducing time needed to automatically return to base"
set g_ctf_flag_return_damage_delay 0 "how much time the flag takes to automatically return to base if it falls into lava/slime/trigger hurt"
set g_ctf_flag_return_dropped 100 "automatically return the flag to base if dropped within this distance from base (in qu)"
set g_ctf_flag_return_damage 0 "allow the flag to be damaged, reducing time needed to automatically return to base"
set g_ctf_flag_return_damage_delay 0 "how much time the flag takes to automatically return to base if it falls into lava/slime/trigger hurt"